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Take the “Mobile” Out of Mobile Gaming

When you’re waiting around between classes or commuting to work on the train, nothing beats having your favorite mobile games by your side. They’re the perfect way to pass the time and blow off some steam, but mobile games are becoming more than simple...

The Lifecycle of Mobile App Management, Part III: Getting On Board

This post is part three in a five-part series on the lifecycle of mobile application management. For previous posts in the series, see: Part I, Introduction; Part II, The Landscape. If you’ve been keeping up with our series on the lifecycle of mobile app management,...

The Lifecycle of Mobile App Management, Part II: The Landscape

This post is part two in a five-part series on the lifecycle of mobile application management. For previous posts in the series, see: Part I, Introduction. Last week, we kicked off our series on the lifecycle of mobile app management with a simple introduction. This...